JOTAPEFOUNDRY CREATIONS

Token Animator

Compatible with Foundry VTT v13 – v14.

Token Animator lets you build movement animations for tokens right on the canvas — no macros, no timeline editor.

What it does

  • Draw a path with waypoints placed on the grid.
  • Play, pause, resume and stop — one token at a time, or a whole batch.
  • Organize animations into folders, with batch controls for the group.
  • Edit the path on the canvas: add, move or delete waypoints.
  • Set the speed in grids per second, with optional grid snapping.
  • Quick access from the token HUD, plus a global panel listing every animation in the scene.

New in 0.2: attach to a token

  • Attach tiles, lights, sounds, drawings, walls, notes and other tokens to a token, and they move and turn with it: carts, ships, mounts, moving platforms.
  • Select the token, click Attach in its HUD and pick what goes with it, layer by layer.
  • Highlight or detach everything from the same bar. Deleting the token can delete what was attached to it (setting).
  • Foundry VTT v13 – v14.

Install in Foundry

  1. Foundry → Add-on Modules or Game Systems → Install.
  2. Paste this into the Manifest URL field:
https://jotapefoundry.com.br/p/token-animator/module.json

From then on the Update button shows up on its own with every new version.

Manual download

Unzip into Data/modules/ in a folder named token-animator.