WHAT IS THE SYSTEMYour life has changed.
So have the rules.
The System is an urban fantasy tabletop RPG with its own d20-based rules and integration with Foundry VTT. Inspired by works such as Solo Leveling and Omniscient Reader’s Viewpoint, it brings the experience of system manhwa to the table: awakenings, abilities, quests, rewards, and entities following your journey for reasons you have yet to discover.
01 / THE SYSTEMIt begins with ordinary people
Jobs, families, problems, and lives that existed long before their powers. Then a window appears before them, and reality starts following new rules. Where did the System come from? Who chooses the quests? What lies behind its rewards? Every campaign can develop its own answers.
02 / THE SYSTEMDiscover your character through play
Their history shapes their attributes, qualities, flaws and powers, as player and Game Master develop their identity together. Alongside the available classes, you can create custom classes, including legendary classes with abilities built around what makes each character unique.
03 / THE SYSTEMd20 rules with real choices
The mechanics combine d20 checks, combat, health, mana and progression, with meaningful choices about how to develop classes and abilities. Evolution paths have requirements and costs, while titles record achievements and can grant benefits. Coins, fame, equipment, consumables and the System shop all contribute to that progression.
04 / THE SYSTEMCampaigns beyond combat
Quests can feature multiple stages, individual or shared objectives, deadlines and rewards. Teams, bases and a gradually revealed bestiary help build campaigns that extend beyond combat.
05 / THE SYSTEMGods, pantheons and other entities
Initially known only through titles and epithets, they can watch characters, send messages and gifts, form bonds and choose their incarnations. The GM controls their hidden identities and what the players uncover.
06 / THE SYSTEMAll of it, inside Foundry
In Foundry, these ideas take shape through interactive character sheets, ability rolls, resource tracking, purchases and System messages appearing during scenes. Four books support both newcomers and groups creating their own content: the Player’s Handbook, the Game Master’s Guide, the Awakening Codex and Rules & Quick Reference.