Token Animator
Token Animator lets you build movement animations for tokens right on the canvas — no macros, no timeline editor.
What it does
- Draw a path with waypoints placed on the grid.
- Play, pause, resume and stop — one token at a time, or a whole batch.
- Organize animations into folders, with batch controls for the group.
- Edit the path on the canvas: add, move or delete waypoints.
- Set the speed in grids per second, with optional grid snapping.
- Quick access from the token HUD, plus a global panel listing every animation in the scene.
New in 0.2: attach to a token
- Attach tiles, lights, sounds, drawings, walls, notes and other tokens to a token, and they move and turn with it: carts, ships, mounts, moving platforms.
- Select the token, click Attach in its HUD and pick what goes with it, layer by layer.
- Highlight or detach everything from the same bar. Deleting the token can delete what was attached to it (setting).
- Foundry VTT v13 – v14.
Install in Foundry
- Foundry → Add-on Modules or Game Systems → Install.
- Paste this into the Manifest URL field: